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Development for a narrative-driven cozy RPG game about farming and necromancy.

Play as Victoria, a dark wizard in training, as she fixes up an ancient archdruid's keep and turns it into a farm for spell ingredients. Befriend an undead gardener and his tiny mouse friend, raise skeleton assistants, brew potions, and decorate the Hollowhouse.

 

But don't get too cozy- the archdruid is returning from his imprisonment deep beneath the farm. Can you find a way to stop him before he returns and destroys the world?

Completed in 2021.

Style Frame / Environment

The Hollowhouse is a mish-mosh of architectural styles from different eras, the oldest being its ancient stone tower that was part of the original keep.

It sits on a field overlooking the peaceful farm as the skeletons go about their work.

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